21 December 2018

Minor: Displacement Test

I have been testing out using textures as way to distort my model. These tests were done on a cutaway piece of my characters leg with an aitoon shader, using noise and displacement.

I will continue to experiment with this, to get something that fits nicely with my character and the simple/cartoon nature of my film.

This isn't the exact shade of red I will use and I've also noticed that I want to change the blue I am using for shadow on the skin, as it is a bit too cold.