6 February 2019

Major: Facial Rigging Progress

I have been working on the facial rig for my character and have completed the mouth.


These are the teeth for my character. I decided to create individual teeth, as I think my character will bare its teeth a fair amount in my film.


I made them to roughly fit using reference curves, and then adjusted them using lattices.


This is the arrangement of my blendshapes for the lateral mouth movement.


This video shows the mouth rig in action.


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