22 November 2017

Perspectives: 'Inception', 'Mullholland Drive', 'Scream'


Chrisopher Nolan's 'Inception' (2010):

Non-linear - vertically non-linear, we move through different layers of dreams.

Unreliable Narrator - big characteristic of postmodern culture/products, Cobb cannot tell reality from the dream and therefore the audience cannot be sure if they are in reality or not.

Ambiguity - The inability to know what we know, we don't know for sure if Cobb is still in the dream or not at the end of the film.

Hyperreality - The dream worlds are hyperreality. The film confronts different perceptions of reality and what is 'truly' real. For example there are people who choose to spend their lives dreaming, they prefer to live in this way and for them the dream is their reality.

Simulacrum - The Dreamworld and the projection version of Mal are simulations - imitations of the real thing.



David Lynch's 'Mullholland Drive' (2001):

Non-Linear Narrative - Things happen in strange orders and it is impossible to find a timeline.

Pastiche - Film-noir detective, Hollywood Success - pushes beyond formulas of Hollywood. Refuses to be the expected film.

Fragmented - reality is played with, there are stories within stories. Things that seem at first to have happened after something are in fact the cause.

Petit-narratives - there are a selection of interweaving storylines without a grand narrative.

Ambiguity - Neither the audience or characters can be sure of what is going on

Unreliable Narrator - The narrative begins from told from Betty's perspective but it then seems that Betty isn't what we thought as the Diane character is introduced. Nothing the viewer sees from Betty's perspective turns out to have been real and as the film goes on it seems that nothing we see has any truth to it.



Wes Craven's 'Scream' (1996):

Parody - This film is a parody of horror films, specifically the slasher genre.

Reflexive - It comments on and mocks the slasher genre, acknowledging that audiences have seen the same formula repeated many times.

Intertextuality - References other films in the genre such as 'Friday the 13th' (1980).

Deconstructs the audiences expectations of the genre and subverts tropes

Appropriation - Takes the Munch painting 'The Scream' and uses it as a rubber Halloween mask, mixing high and low culture.

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