I have further edited the UVs to make better use of the space.
Showing posts with label UV Maps. Show all posts
Showing posts with label UV Maps. Show all posts
5 December 2018
4 December 2018
3 December 2018
9 January 2017
WIM: UV Maps and Texture Maps 2
Greenhouse
Greenhouse Doors
Greenhouse Door Frames
Building 1
Building 1 Window Frames
Building 1 Windows
Building 2
Building 2 Windows
Paths
Inner Train Line and Supports
Outer Train Line
Ground Plane
Matte Painting
In future I plan to fit my textures more efficiently by combining them in the same UV Map for painting. For example, I could have fit the paths and the greenhouse doors into the same map for exporting in the same way I did the train line and supports.
I struggled to UV map the outer train line, but I'm hoping that there aren't many noticeable seams, as I've decided to keep the painted texture quite simple and use bump mapping to make it a bit more interesting.
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