Showing posts with label Toolkit 2. Show all posts
Showing posts with label Toolkit 2. Show all posts

18 May 2018

Toolkit 2: Submission

Life Drawing

Digital Sculpting

Analogue Sculpting

Character Design

Weightlifting Animation

Collaboration Animation
(The two characters in the back of the hairdressing skit)

Facial Animation

Infographic

Pipeline 1

Lighting & Rendering 2

Toolkit 2: Pipeline 1 - Rigging 3,4

To show my work setting restrictions/limits I have taken screenshots of the rig at some of its max positions and included the channel box in the shot.

















Toolkit 2: Digital Sculpting - Scene

I couldn't use my ptex textures in Maya, but I have added materials and rendered some of my mudbox objects with Arnold. I have included images of my objects as I created them in Mudbox in this post, to show my work for this class.








Toolkit 2: Character - Production Bible Update



3 May 2018

Toolkit 2: Pipeline 1 - Rigging 1,2




I made a mistake and had to redo the feet & legs, but I was able to do it much faster the second time and it's useful to have done it twice, in terms of remembering it.

26 April 2018

Toolkit 2: Facial Animation Progress 3


This is the lip sync as it was at the end of last week. Since then I have posed the rest of the face and the head. When I did this it affected some of the closes in the lip sync, so I changed those accordingly.

10 April 2018

Toolkit 2: Sculpting 3



I have added eyes and blocked in rough details. My next steps are to continue adjusting the eyelids and even things out.