24 May 2018
18 May 2018
Toolkit 2: Submission
Life Drawing
Digital Sculpting
Analogue Sculpting
Character Design
Weightlifting Animation
Collaboration Animation
(The two characters in the back of the hairdressing skit)
Facial Animation
Infographic
Pipeline 1
Lighting & Rendering 2
Digital Sculpting
Analogue Sculpting
Character Design
Weightlifting Animation
Collaboration Animation
(The two characters in the back of the hairdressing skit)
Facial Animation
Infographic
Pipeline 1
Lighting & Rendering 2
Toolkit 2: Pipeline 1 - Rigging 3,4
To show my work setting restrictions/limits I have taken screenshots of the rig at some of its max positions and included the channel box in the shot.
Toolkit 2: Digital Sculpting - Scene
I couldn't use my ptex textures in Maya, but I have added materials and rendered some of my mudbox objects with Arnold. I have included images of my objects as I created them in Mudbox in this post, to show my work for this class.
Subscribe to:
Posts (Atom)





